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Blog archive - 2
11 Nov 2023
#7 – How to keep your interface consistent
9 Oct 2023
#6 – What’s the right size?
9 Oct 2023
#5 – Best practices for modals in video games
7 Sep 2023
#4 – Build a powerful pagination
7 Sep 2023
#3 – The benefits of white space
10 Aug 2023
#2 – How to make a good text field
1 Aug 2023
#1 – How to make our game colors accessible to everyone
19 Mar 2023
How to change the animation speed of a sprite in Game Maker?
25 Feb 2023
How did I improve my game dev productivity?
19 Feb 2023
Indieklem Newsletter #1 – Dithering, Gamekult & Game UI
4 Feb 2023
Devlog 3 – Inspiration Lovecraft, couleurs pastel et milestone
30 Nov 2022
Devlog 2 – Controls, Patreon, pixel art and parralax
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