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Blog archive - 1
7 Oct 2024
#17 – The edge case of user interfaces design
27 Aug 2024
#16 – How to make an intuitive navigation?
9 Jul 2024
#15 – Make your game’s interface clearer
10 Jun 2024
#14 – How to fake faster loading times with design in your video games?
29 Apr 2024
#13 – The basics of typography in game interface
25 Mar 2024
#12 – What you can learn from the UI Design of World of Warcraft
7 Mar 2024
Randomize value in array with Game Maker
29 Feb 2024
The first showcase of Another Door during the Indie Game Lyon
28 Feb 2024
#11 – What’s behind the interface of Lethal Company
19 Jan 2024
#10 – UI/UX tips about password design in video games
20 Nov 2023
#9 – Creating an intuitive in-game menu
12 Nov 2023
#8 – Better-designed buttons
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