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Blog archive - 1
7 Mar 2024
Randomize value in array with Game Maker
29 Feb 2024
The first showcase of Another Door during the Indie Game Lyon
28 Feb 2024
#11 – What’s behind the interface of Lethal Company
19 Jan 2024
#10 – UI/UX tips about password design in video games
20 Nov 2023
#9 – Creating an intuitive in-game menu
12 Nov 2023
#8 – Better-designed buttons
11 Nov 2023
#7 – How to keep your interface consistent
9 Oct 2023
#6 – What’s the right size?
9 Oct 2023
#5 – Best practices for modals in video games
7 Sep 2023
#4 – Build a powerful pagination
7 Sep 2023
#3 – The benefits of white space
10 Aug 2023
#2 – How to make a good text field
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