Friday 19 January 2024 #10 – UI/UX tips about password design in video games I played Star Wars Battlefront 2 in 2005 and came across a very ugly user interface feature. As much as I love the game, I hated the multiplayer creation screen because of one thing: the password field. If you are […] UI Design
Monday 20 November 2023 #9 – Creating an intuitive in-game menu The in-game menu is the player’s gateway into the gaming experience, making it crucial for UI designers (like you and me) to create an intuitive and user-friendly interface. This tutorial will explore best practices for designing a menu that enhances […] UI Design
Sunday 12 November 2023 #8 – Better-designed buttons Have you ever spent time going through the various screens of your own game’s user interface, thinking that something was wrong? This can be due to many things, and one of them could be your buttons. Are they pretty enough? […] Tutoriel UI Design
Saturday 11 November 2023 #7 – How to keep your interface consistent By ensuring consistency in the placement and appearance of UI elements, combined with UX best practices, we will establish a predictable and familiar user experience. This will enable us to create a better experience for our players, by reducing cognitive […] Game design UI Design
Monday 9 October 2023 6 – What’s the right size? Taking a break from the magical lands you’ve been exploring since this morning, you retire in the first city at the merchant shop to sell your items. As you squint to try and read the information on the button, your […] Game design
Monday 9 October 2023 #5 – Best practices for modals in video games After a hard-fought battle, your player manages to defeat the boss, and immediately has a choice of several rewards. That’s the moment you choose to display it in a modal window, a design element that sits in front of an […] Game design